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Ardenfall

Open-World RPG Game

2020 - Present

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Studio: Spellcast Studios

Role: Concept Artist

Project Type: Independent Game

Tools: Adobe Photoshop CC 2019, Procreate

Project Outline

"Ardenfall is a open-ended first-person RPG where you decide where to go, what to do, and how to do it. Become a thief of the night, a hero in shining glory, a puppeteer of politics… become a master of magic, or a powerful warrior. Explore a deep and alien world, talk to townsfolk, learn of the culture and the people who live in this fantasy world. Whatever path you choose, it is your own." (Website)​

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This project was created by Joshua Steinhauer, the Project Lead and Programmer, in 2017.

My focus on concept artwork is the races that live throughout the land of Ardenfall, especially in regards to their face definition, skin color, hair color, and hairstyles.

I also designed 65 icons for the user interface, all of which are simple but reflect the game's style and convey the players' skills and items, and changes to the environment.

Additionally, I sketched and created sticker designs for upcoming monthly giveaways prior to Ardenfall's demo release.

Role

Character Concept Artwork

Iconography

Sticker Designs

Prior to the game's demo release, the team scheduled a monthly giveaway for those who follow Ardenfall's social media and sign up for the newsletter. One of prizes for the giveaways are stickers.

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I designed the stickers for the first monthly giveaway -- the Kawamoku creature and Oba Sako the chef. The stickers were handcut and sealed by myself.

giveawaygraphic.jpg
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stickers.jpg
stickers_sketches.jpg
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